Offensive Positions
- Cutters
- Cutters are the offensive players that run and try to create open space to move the disc upfield. Cutters either play a horizontal or vertical offense. In a horizontal offense the 4 cutters form a straight line across the field and "cut" (run) in and out to try to beat the defensive player marking them. In a vertical offense, a vertical line is made in the center of the field and cutters run to either side hoping to beat their checks.
- Handlers
- Handlers are the players that have the disc the most, they stay furthest back and pass with one another to reset the "stall count" (The stall count is when the defence counts to 10, if they reach ten and you have not thrown the disc your team loses posession). Handlers are usually split up into swings and dumps. The dump is the handler who runs directly behind the player with the disc to offer an easy throw to reset the stall count, whereas the swings are the other two handlers who offer a longer throw to gain some yards forward as dumping the disc loses yards.
- Strikers
- Strikers are essentially cutters but are more geared toward running long for "hucks" (long throws).
- Poppers
- Poppers are essentially cutters but are more geared toward running (popping) into the cup for a short pass as an alternative option to a dump.
- Man
- A man defence is where each defensive player marks an offensive player, usually players try to mark offense of equal skill so there are no mismatches.
- Cup
- A cup is a style of zone defense in which each player is marking a zone of the field rather than a player. When a cup is put on there are usually three defensive players who mark the person with the disc in a semi circle shape (hence the term "cup"). The next three players mark the zones in front of the cup, or the middle, hence they are called "mids". The last player is called the "deep" and marks any long throws to strikers.
- Rabbit Wall
- The rabbit wall is a variation of the cup in which there is one "rabbit" who runs after the frisbee constantly being the only person to count stalls. It is an exhausting position and the wall's job is to prevent any throws up the field. This leaves the team on offense with the option of swinging the disc back and forth between handlers. The idea is that the more throws you force the other team to throw the higher the chance there is they will drop the disc. Because you now have 4 people marking rather than 3 you sacrifice on mid. This leaves you with two mid's and a deep.